Outlands theme surfaces with low wind accents, brass figures join, leading to antiphonal brass and wind rhythmic accents and a final ending brass cadence.Ġ:00: Sam and Flynn embrace. They eventually arrive at Flynn's hideout. Layers of ostinato in strings (Outlands rhythm).Ġ:31: Quorra opens a wall and loses her pursuers. Pursues Sam and Quorra's Light Runner across the arena grid. Clu takes out Sam's Light Cycle.įalling synth "Teamwork" figure joins, leading into brass accent, rhythmic slams, developed string ostinato/pulses, slams and rhythmic synths resume ending in brass swell. Sam's group loses members.Īrena theme in synth joined by rhythmic slams/synth pulse/rhythmic strings, developed with brass accents/syncopated string/brass swells/accents. Low drone and martial percussion accents, joined by synth bass pulse, Clu ostinato in strings/falling synth rhythm, developed and swelling with added layers of synth and drum accents, ending in a brass swell.Īctivates his Light Cycle, joining his team mates. After the initial fight, the stage flips. Clu observes as Rinzler arms himself with 2 discs. Round is initiated and Rinzler approaches. Held textures/pulses joined by Arena theme variation in low synth figures/rhythms, joined by percussion and brass swell. Low drone, Arena theme ostinato in filtered synth, swelling and joined by percussion accents. Synth rhythm with bass accent pulses/electronic percussion, joined and eventually overtaken by synth harmony figure and strings, ending with high synth ornaments (Gem motif). Tron theme variation joins in high synth/brass/strings. Recognizer ostinato in low strings/low bass synth pulses with low brass accents, joined and then overtaken by violins with Tron harmony in brass harmony background.ġ:47: The Recognizer approaches the arena, lands and is greeted by guards. He is captured and the Recognizer takes off Runs outside the arcade and encounters a Recognizer. Sam theme developed with more rhythmic string layers/synth, swelling with noble brass/timpani. He lands on a cab and runs towards his bike. Rising staccato Sam theme on low pulsing synth figures/strings, joined by rhythmic strings.ġ:16: Sam jumps and para-sails away. Low bass pulses/percussion/held strings/swelling brass, accent chord leading to string ostinato and Tron brass fragment, string/brass transition leads back to synth pulses/brass swells, joined by string ostinato, ending string/brass swell.Ġ:00: Sam stands on a gantry ledge atop the Encom building as the guard approaches. Rising string accent figures (Recognizer ostinato variation) intercut with suspenseful pauses, joined by swelling strings.ġ:42: Sam reaches the server farm floor and breaks in, but his entry is detected. Presenter talks about a new software release. Sam sneaks in to the building as the Encom In to the building, entering through a big door. Rising staccato electronic pulses (Sam theme) joined by bass pulses, joined by muted horns, ending in bass pulses/held strings. He loses them and parks near Encom Tower. Zoom to Sam's bedroom with Flynn telling the story of Tron.ĭrones, synth bass pulses, Recognizer ostinato variation in strings, Tron theme in synth/electronic percussion joined by strings.Ĭity on his motorcycle and is pursued by police. Low drone, Tron theme slowly surfaces in horns over strings, developed in synth/strings/brass/timpani.Īcross the screen and form an overhead view of city traffic. Teamwork motif: Falling ostinato figure.Fall motif/rhythm: Irregular,syncopated rhythmic accents.There are also several passing motifs which appear more as subtle ornamentation or act as a rhythmic ostinatos for other more foreground elements. Sunrise theme: Optimistic, hopeful theme (Sunrise, Finale).Outlands theme: Fateful, multi-layered theme with an almost classical development (Outlands, Outlands Pt II, Sea of Simulation).Clu theme: downward-winding 4-note staccato figure, often subdivided into doubled accents, and sometimes accompanied with falling synth pulses.Arena theme: 7-note wave-shaped figure.Recognizer theme: rising staccato ostinato falling at the end.Sam theme: layers of rising accents, really only used in the "real world".Tron theme: rising figure and then gradually winding downwards, resolving.The main themes created for Tron Legacy include: In many modern electronic scores, consistency in melodic or harmonic material isn't always a priority. One of the best choices Daft Punk made for this score was to create distinctive themes and motifs for the film's characters and locales.
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